Goji is an AI-powered game and interactive experience editor built on Three.js and web technology. Describe what you want, watch it build, then publish directly to the web.
Not a fork, not a wrapper. Goji is a new kind of editor designed for how games should be built today.
Describe gameplay, mechanics, and visuals in plain language. Goji's AI generates scenes, scripts, and assets — then lets you refine everything by hand or keep prompting.
Built on Three.js and standard web tech. Your game runs in any browser, on any device. No proprietary runtime, no plugin installs for players. Just a URL.
One click to publish your game to a live URL. Share it, embed it, monetize it. No app store review, no build pipeline headaches. Ship when you're ready.
The editor runs on your machine for speed and privacy. AI features connect to the cloud only when you invoke them. Your project files stay yours.
Three steps. No boilerplate. No 6-month learning curve.
Tell Goji what you're building in natural language. "A top-down roguelike with procedural dungeons and pixel art." The AI scaffolds your project with scenes, logic, and placeholder assets.
→Use the visual editor to tweak everything. Drag objects, adjust physics, paint terrain, edit scripts. Keep prompting AI for help or go fully manual — your call.
→Hit publish. Your game gets a live URL instantly. Share it on social, embed it in your site, or distribute it however you want. It's just the web.
Legacy engines were built for studios with teams. Goji is built for solo devs who want to ship.
Yes. The editor is free to download and use. We'll offer optional cloud features and publishing tiers for teams and commercial projects down the road.
Anything that runs in a browser. 3D action games, puzzle games, interactive stories, data visualizations, art installations, architectural walkthroughs — if Three.js can render it, Goji can build it.
Not to get started. The AI handles scaffolding and basic logic. As your project grows, you can write TypeScript directly in the editor. Goji scales from no-code to pro-code.
Those engines target native platforms with massive runtimes. Goji targets the web. Your game is a URL — no downloads, no installs for players. And AI is core to the workflow, not a plugin.
Anywhere with a browser. Chrome, Firefox, Safari, Edge. Desktop, mobile, tablet. Goji publishes to standard web tech — no engine runtime needed on the player's side.
No. The editor runs locally and your files live on your machine. Cloud is only used when you explicitly invoke AI features or publish. You own your data.
Goji gives solo developers the power to build and publish interactive 3D experiences at a pace that used to require a full studio.
Download Goji ↓